GDP-GameJam
A downloadable game for Windows
Final project for GDP (Fanshawe). Developed in OpenGL by Lucas Berg.
Movement
- WASD
- Space to pause the game
Technologies:
Grass: Generated in the geometry shader
Level of detail: The models in the far island are replaced by better resolution models up close
Fire: Particles spamming from a circle and with cleaned texture
Character Movement: Character movement made using the vertices in the model below to move around
Rain: Particles position, velocity and acceleration calculated in a compute shader
Status | Released |
Platforms | Windows |
Author | Lucas Berg |
Genre | Adventure |
Download
Download
GameJam_Build.zip 261 MB
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